- { ".[DEFAULT]", ACTION_DEFAULT, TRUE },
- { ".waiting", ACTION_WAITING, TRUE },
- { ".falling", ACTION_FALLING, TRUE },
- { ".moving", ACTION_MOVING, TRUE },
- { ".digging", ACTION_DIGGING, FALSE },
- { ".snapping", ACTION_SNAPPING, FALSE },
- { ".collecting", ACTION_COLLECTING, FALSE },
- { ".dropping", ACTION_DROPPING, FALSE },
- { ".pushing", ACTION_PUSHING, FALSE },
- { ".passing", ACTION_PASSING, FALSE },
- { ".impact", ACTION_IMPACT, FALSE },
- { ".breaking", ACTION_BREAKING, FALSE },
- { ".activating", ACTION_ACTIVATING, FALSE },
- { ".deactivating", ACTION_DEACTIVATING, FALSE },
- { ".opening", ACTION_OPENING, FALSE },
- { ".closing", ACTION_CLOSING, FALSE },
- { ".attacking", ACTION_ATTACKING, TRUE },
- { ".growing", ACTION_GROWING, TRUE },
- { ".shrinking", ACTION_SHRINKING, FALSE },
- { ".active", ACTION_ACTIVE, TRUE },
- { ".filling", ACTION_FILLING, FALSE },
- { ".emptying", ACTION_EMPTYING, FALSE },
- { ".changing", ACTION_CHANGING, FALSE },
- { ".exploding", ACTION_EXPLODING, FALSE },
- { ".dying", ACTION_DYING, FALSE },
- { ".other", ACTION_OTHER, FALSE },
+ { ".[DEFAULT]", ACTION_DEFAULT, TRUE },
+ { ".waiting", ACTION_WAITING, TRUE },
+ { ".falling", ACTION_FALLING, TRUE },
+ { ".moving", ACTION_MOVING, TRUE },
+ { ".digging", ACTION_DIGGING, FALSE },
+ { ".snapping", ACTION_SNAPPING, FALSE },
+ { ".collecting", ACTION_COLLECTING, FALSE },
+ { ".dropping", ACTION_DROPPING, FALSE },
+ { ".pushing", ACTION_PUSHING, FALSE },
+ { ".walking", ACTION_WALKING, FALSE },
+ { ".passing", ACTION_PASSING, FALSE },
+ { ".impact", ACTION_IMPACT, FALSE },
+ { ".breaking", ACTION_BREAKING, FALSE },
+ { ".activating", ACTION_ACTIVATING, FALSE },
+ { ".deactivating", ACTION_DEACTIVATING, FALSE },
+ { ".opening", ACTION_OPENING, FALSE },
+ { ".closing", ACTION_CLOSING, FALSE },
+ { ".attacking", ACTION_ATTACKING, TRUE },
+ { ".growing", ACTION_GROWING, TRUE },
+ { ".shrinking", ACTION_SHRINKING, FALSE },
+ { ".active", ACTION_ACTIVE, TRUE },
+ { ".filling", ACTION_FILLING, FALSE },
+ { ".emptying", ACTION_EMPTYING, FALSE },
+ { ".changing", ACTION_CHANGING, FALSE },
+ { ".exploding", ACTION_EXPLODING, FALSE },
+ { ".boring", ACTION_BORING, FALSE },
+ { ".boring[1]", ACTION_BORING_1, FALSE },
+ { ".boring[2]", ACTION_BORING_2, FALSE },
+ { ".boring[3]", ACTION_BORING_3, FALSE },
+ { ".boring[4]", ACTION_BORING_4, FALSE },
+ { ".boring[5]", ACTION_BORING_5, FALSE },
+ { ".boring[6]", ACTION_BORING_6, FALSE },
+ { ".boring[7]", ACTION_BORING_7, FALSE },
+ { ".boring[8]", ACTION_BORING_8, FALSE },
+ { ".sleeping", ACTION_SLEEPING, FALSE },
+ { ".sleeping[1]", ACTION_SLEEPING_1, FALSE },
+ { ".sleeping[2]", ACTION_SLEEPING_2, FALSE },
+ { ".sleeping[3]", ACTION_SLEEPING_3, FALSE },
+ { ".dying", ACTION_DYING, FALSE },
+ { ".turning", ACTION_TURNING, FALSE },
+ { ".turning_from_left", ACTION_TURNING_FROM_LEFT, FALSE },
+ { ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE },
+ { ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE },
+ { ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE },
+ { ".other", ACTION_OTHER, FALSE },
+
+ /* empty suffix always matches -- check as last entry in InitSoundInfo() */
+ { "", ACTION_DEFAULT, TRUE },