boolean game_status_last_screen = -1;
boolean level_editor_test_game = FALSE;
boolean network_playing = FALSE;
boolean game_status_last_screen = -1;
boolean level_editor_test_game = FALSE;
boolean network_playing = FALSE;
int TimeFrames, TimePlayed, TimeLeft, TapeTime;
int TimeFrames, TimePlayed, TimeLeft, TapeTime;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct TapeInfo tape;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct TapeInfo tape;
// ----------------------------------------------------------------------------
// music token prefix definitions
// ----------------------------------------------------------------------------
// music token prefix definitions