+ {
+ "sperms",
+ "frankie",
+ "sperms"
+ },
+ {
+ "bullet",
+ "frankie",
+ "bullet"
+ },
+ {
+ "heart",
+ "frankie",
+ "heart"
+ },
+ {
+ "cross",
+ "frankie",
+ "cross"
+ },
+ {
+ "frankie",
+ "frankie",
+ "frankie"
+ },
+ {
+ "sign_sperms",
+ "sign",
+ "sign (sperms)"
+ },
+ {
+ "sign_bullet",
+ "sign",
+ "sign (bullet)"
+ },
+ {
+ "sign_heart",
+ "sign",
+ "sign (heart)"
+ },
+ {
+ "sign_cross",
+ "sign",
+ "sign (cross)"
+ },
+ {
+ "sign_frankie",
+ "sign",
+ "sign (frankie)"
+ },
+ {
+ "steel_exit_closed",
+ "steel_exit",
+ "closed steel exit"
+ },
+ {
+ "steel_exit_open",
+ "steel_exit",
+ "open steel exit"
+ },
+ {
+ "dc_steelwall_1_left",
+ "steelwall",
+ "steel wall (left)"
+ },
+ {
+ "dc_steelwall_1_right",
+ "steelwall",
+ "steel wall (right)"
+ },
+ {
+ "dc_steelwall_1_top",
+ "steelwall",
+ "steel wall (top)"
+ },
+ {
+ "dc_steelwall_1_bottom",
+ "steelwall",
+ "steel wall (bottom)"
+ },
+ {
+ "dc_steelwall_1_horizontal",
+ "steelwall",
+ "steel wall (top/bottom)"
+ },
+ {
+ "dc_steelwall_1_vertical",
+ "steelwall",
+ "steel wall (left/right)"
+ },
+ {
+ "dc_steelwall_1_topleft",
+ "steelwall",
+ "steel wall (top/left)"
+ },
+ {
+ "dc_steelwall_1_topright",
+ "steelwall",
+ "steel wall (top/right)"
+ },
+ {
+ "dc_steelwall_1_bottomleft",
+ "steelwall",
+ "steel wall (bottom/left)"
+ },
+ {
+ "dc_steelwall_1_bottomright",
+ "steelwall",
+ "steel wall (bottom/right)"
+ },
+ {
+ "dc_steelwall_1_topleft_2",
+ "steelwall",
+ "steel wall (top/left corner)"
+ },
+ {
+ "dc_steelwall_1_topright_2",
+ "steelwall",
+ "steel wall (top/right corner)"
+ },
+ {
+ "dc_steelwall_1_bottomleft_2",
+ "steelwall",
+ "steel wall (bottom/left corner)"
+ },
+ {
+ "dc_steelwall_1_bottomright_2",
+ "steelwall",
+ "steel wall (bottom/right corner)"
+ },
+ {
+ "dc_steelwall_2_left",
+ "steelwall",
+ "steel wall (left)"
+ },
+ {
+ "dc_steelwall_2_right",
+ "steelwall",
+ "steel wall (right)"
+ },
+ {
+ "dc_steelwall_2_top",
+ "steelwall",
+ "steel wall (top)"
+ },
+ {
+ "dc_steelwall_2_bottom",
+ "steelwall",
+ "steel wall (bottom)"
+ },
+ {
+ "dc_steelwall_2_horizontal",
+ "steelwall",
+ "steel wall (horizontal)"
+ },
+ {
+ "dc_steelwall_2_vertical",
+ "steelwall",
+ "steel wall (vertical)"
+ },
+ {
+ "dc_steelwall_2_middle",
+ "steelwall",
+ "steel wall (middle)"
+ },
+ {
+ "dc_steelwall_2_single",
+ "steelwall",
+ "steel wall (single)"
+ },
+ {
+ "dc_switchgate_switch_up",
+ "switchgate_switch",
+ "switch for switch gate (steel)"
+ },
+ {
+ "dc_switchgate_switch_down",
+ "switchgate_switch",
+ "switch for switch gate (steel)"
+ },
+ {
+ "dc_timegate_switch",
+ "timegate_switch",
+ "switch for time gate (steel)"
+ },
+ {
+ "dc_timegate_switch.active",
+ "timegate_switch",
+ "switch for time gate (steel)"
+ },
+ {
+ "dc_landmine",
+ "dc_landmine",
+ "land mine (DC style, removable)"
+ },
+ {
+ "expandable_steelwall",
+ "steelwall",
+ "growing steel wall"
+ },
+ {
+ "expandable_steelwall_horizontal",
+ "steelwall",
+ "growing steel wall (horizontal)"
+ },
+ {
+ "expandable_steelwall_vertical",
+ "steelwall",
+ "growing steel wall (vertical)"
+ },
+ {
+ "expandable_steelwall_any",
+ "steelwall",
+ "growing steel wall (any direction)"
+ },
+ {
+ "em_exit_closed",
+ "em_exit",
+ "closed exit (EM style)"
+ },
+ {
+ "em_exit_open",
+ "em_exit",
+ "open exit (EM style)"
+ },
+ {
+ "em_steel_exit_closed",
+ "em_steel_exit",
+ "closed steel exit (EM style)"
+ },
+ {
+ "em_steel_exit_open",
+ "em_steel_exit",
+ "open steel exit (EM style)"
+ },
+ {
+ "dc_gate_fake_gray",
+ "gate",
+ "gray door (opened by no key)"
+ },
+ {
+ "dc_magic_wall",
+ "dc_magic_wall",
+ "magic wall (DC style)"
+ },
+ {
+ "quicksand_fast_empty",
+ "quicksand",
+ "fast quicksand (empty)"
+ },
+ {
+ "quicksand_fast_full",
+ "quicksand",
+ "fast quicksand (with rock)"
+ },