int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
int ZX,ZY, ExitX,ExitY;
int AllPlayersGone;
int FrameCounter, TimeFrames, TimeLeft;
int MampferNr, SiebAktiv;
int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
int ZX,ZY, ExitX,ExitY;
int AllPlayersGone;
int FrameCounter, TimeFrames, TimeLeft;
int MampferNr, SiebAktiv;