boolean network_playing = FALSE;
int button_status = MB_NOT_PRESSED;
boolean motion_status = FALSE;
boolean network_playing = FALSE;
int button_status = MB_NOT_PRESSED;
boolean motion_status = FALSE;
int MampferNr, SiebAktiv;
boolean network_player_action_received = FALSE;
int MampferNr, SiebAktiv;
boolean network_player_action_received = FALSE;