-int LevelSolved,GameOver, JX,JY, ZX,ZY;
-int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr;
-int CheckMoving,CheckExploding, SiebAktiv;
+int FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8;
+int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
+int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
+int PlayerMovDir, PlayerMovPos, PlayerPushing;
+int PlayerFrame, PlayerGfxPos;
+int PlayerGone, LevelSolved, GameOver;
+int FrameCounter, TimeFrames, TimeLeft, Score;
+int Gems, SokobanFields, Lights, Friends;
+int Dynamite, Key[4], MampferNr;
+int DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL;
+int SiebAktiv;