/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
else if (strEqual(anim->position, "bottom"))
pos_y = pos_bottom;
else if (strEqual(anim->position, "upper"))
else if (strEqual(anim->position, "bottom"))
pos_y = pos_bottom;
else if (strEqual(anim->position, "upper"))