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replaced code by using function with same functionality
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index d3fcb89f7ad680186e9f12c48c04176d91b845d3..fddb72add6cc7ed9c02417d3aa63157ca5524b1f 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1511,6
+1511,7
@@
struct SetupInfo
boolean prefer_extra_panel_items;
boolean game_speed_extended;
int game_frame_delay;
boolean prefer_extra_panel_items;
boolean game_speed_extended;
int game_frame_delay;
+ int default_game_engine_type;
boolean bd_skip_uncovering;
boolean bd_skip_hatching;
boolean bd_scroll_delay;
boolean bd_skip_uncovering;
boolean bd_skip_hatching;
boolean bd_scroll_delay;
@@
-1518,7
+1519,7
@@
struct SetupInfo
int bd_palette_c64;
int bd_palette_c64dtv;
int bd_palette_atari;
int bd_palette_c64;
int bd_palette_c64dtv;
int bd_palette_atari;
- int bd_color_type;
+ int bd_
default_
color_type;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_load_save_buttons;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_load_save_buttons;