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rnd-20040303-B-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index af6b95a259e841b9775811103dd640ad1317be01..f39eb1b1a546d4ab450160a008819f5562a0a2f3 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-116,6
+116,11
@@
(x) == MV_RIGHT ? MV_BIT_RIGHT : \
(x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN)
(x) == MV_RIGHT ? MV_BIT_RIGHT : \
(x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN)
+#define MV_DIR_OPPOSITE(x) ((x) == MV_LEFT ? MV_RIGHT : \
+ (x) == MV_RIGHT ? MV_LEFT : \
+ (x) == MV_UP ? MV_DOWN : \
+ (x) == MV_DOWN ? MV_UP : MV_NO_MOVING)
+
/* values for animation mode (frame order and direction) */
#define ANIM_NONE 0
/* values for animation mode (frame order and direction) */
#define ANIM_NONE 0
@@
-251,8
+256,8
@@
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define EDITORSETUP_FILENAME "edsetup.cnf"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define EDITORSETUP_FILENAME "edsetup.cnf"
-#define HELPANIM_FILENAME "helpanim.c
o
nf"
-#define HELPTEXT_FILENAME "helptext.c
o
nf"
+#define HELPANIM_FILENAME "helpanim.cnf"
+#define HELPTEXT_FILENAME "helptext.cnf"
#define LEVELINFO_FILENAME "lvlinfo.cnf"
#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
#define SOUNDSINFO_FILENAME "sndinfo.cnf"
#define LEVELINFO_FILENAME "lvlinfo.cnf"
#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
#define SOUNDSINFO_FILENAME "sndinfo.cnf"