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removed unused code for writable game data directory
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 8ebd43dca41d15a869e75c98871f6ed1000c3636..e93122a8099b33d9daf44d567e7faf2020ff7227 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-105,6
+105,13
@@
#define STR_NETWORK_AUTO_DETECT "auto_detect_network_server"
#define STR_NETWORK_AUTO_DETECT_SETUP "(auto detect network server)"
#define STR_NETWORK_AUTO_DETECT "auto_detect_network_server"
#define STR_NETWORK_AUTO_DETECT_SETUP "(auto detect network server)"
+// values for API server settings
+#define API_SERVER_HOSTNAME "api.artsoft.org"
+#define API_SERVER_PORT 80
+#define API_SERVER_METHOD "POST"
+#define API_SERVER_URI_ADD "/api/scores/add"
+#define API_SERVER_URI_GET "/api/scores/get"
+
// values for touch control
#define TOUCH_CONTROL_OFF "off"
#define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons"
// values for touch control
#define TOUCH_CONTROL_OFF "off"
#define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons"
@@
-622,12
+629,7
@@
#define RO_GAME_DIR "."
#endif
#define RO_GAME_DIR "."
#endif
-#ifndef RW_GAME_DIR
-#define RW_GAME_DIR "."
-#endif
-
#define RO_BASE_PATH RO_GAME_DIR
#define RO_BASE_PATH RO_GAME_DIR
-#define RW_BASE_PATH RW_GAME_DIR
// directory names
#define GRAPHICS_DIRECTORY "graphics"
// directory names
#define GRAPHICS_DIRECTORY "graphics"
@@
-1010,9
+1012,6
@@
struct ProgramInfo
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
- boolean global_scores;
- boolean many_scores_per_name;
-
boolean headless;
};
boolean headless;
};
@@
-1032,6
+1031,8
@@
struct NetworkInfo
struct RuntimeInfo
{
boolean uses_touch_device;
struct RuntimeInfo
{
boolean uses_touch_device;
+
+ boolean api_server;
};
struct OptionInfo
};
struct OptionInfo
@@
-1040,7
+1041,6
@@
struct OptionInfo
int server_port;
char *ro_base_directory;
int server_port;
char *ro_base_directory;
- char *rw_base_directory;
char *level_directory;
char *graphics_directory;
char *sounds_directory;
char *level_directory;
char *graphics_directory;
char *sounds_directory;
@@
-1461,6
+1461,8
@@
struct SetupInfo
boolean ask_on_escape;
boolean ask_on_escape_editor;
boolean ask_on_game_over;
boolean ask_on_escape;
boolean ask_on_escape_editor;
boolean ask_on_game_over;
+ boolean ask_on_quit_game;
+ boolean ask_on_quit_program;
boolean quick_switch;
boolean input_on_focus;
boolean prefer_aga_graphics;
boolean quick_switch;
boolean input_on_focus;
boolean prefer_aga_graphics;
@@
-1471,6
+1473,7
@@
struct SetupInfo
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_snapshot_buttons;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_snapshot_buttons;
+ boolean only_show_local_scores;
char *graphics_set;
char *sounds_set;
char *graphics_set;
char *sounds_set;
@@
-1487,6
+1490,9
@@
struct SetupInfo
int network_player_nr;
char *network_server_hostname;
int network_player_nr;
char *network_server_hostname;
+ boolean api_server;
+ char *api_server_hostname;
+
struct SetupAutoSetupInfo auto_setup;
struct SetupLevelSetupInfo level_setup;
struct SetupAutoSetupInfo auto_setup;
struct SetupLevelSetupInfo level_setup;
@@
-1563,6
+1569,7
@@
struct TreeInfo
boolean level_group; // directory contains more level series directories
boolean parent_link; // entry links back to parent directory
boolean level_group; // directory contains more level series directories
boolean parent_link; // entry links back to parent directory
+ boolean is_copy; // this entry is a copy of another entry in the tree
boolean in_user_dir; // user defined levels are stored in home directory
boolean user_defined; // levels in user directory and marked as "private"
boolean readonly; // readonly levels can not be changed with editor
boolean in_user_dir; // user defined levels are stored in home directory
boolean user_defined; // levels in user directory and marked as "private"
boolean readonly; // readonly levels can not be changed with editor
@@
-1859,7
+1866,6
@@
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitRuntimeInfo(void);
void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitRuntimeInfo(void);
-void InitScoresInfo(void);
void SetWindowTitle(void);
void InitWindowTitleFunction(char *(*window_title_function)(void));
void SetWindowTitle(void);
void InitWindowTitleFunction(char *(*window_title_function)(void));
@@
-1981,4
+1987,7
@@
boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
boolean CheckJoystickOpened(int);
void ClearJoystickState(void);
boolean CheckJoystickOpened(int);
void ClearJoystickState(void);
+void InitEmscriptenFilesystem(void);
+void SyncEmscriptenFilesystem(void);
+
#endif // SYSTEM_H
#endif // SYSTEM_H