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added "passthrough" option for clickable global animations
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index ab8f43b0a85172467403a575bedb67b599c4938d..e396a369212db4e87817f1a6f8b7e8d5e063ff80 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-330,6
+330,9
@@
#define STYLE_INNER_CORNERS (1 << 1)
#define STYLE_REVERSE (1 << 2)
#define STYLE_INNER_CORNERS (1 << 1)
#define STYLE_REVERSE (1 << 2)
+/* values for special event handling style (used for global animation) */
+#define STYLE_PASSTHROUGH (1 << 3)
+
#define STYLE_DEFAULT STYLE_NONE
/* values for special global animation events */
#define STYLE_DEFAULT STYLE_NONE
/* values for special global animation events */