-// values for special drawing styles and event handling
-#define STYLE_NONE 0
-
-// values used for crumbled graphics
-#define STYLE_ACCURATE_BORDERS (1 << 0)
-#define STYLE_INNER_CORNERS (1 << 1)
-
-// values used for game panel graphics
-#define STYLE_REVERSE (1 << 2)
-#define STYLE_LEFTMOST_POSITION (1 << 3)
-
-// values used for global animations
-#define STYLE_BLOCK (1 << 4)
-#define STYLE_PASSTHROUGH (1 << 5)
-#define STYLE_MULTIPLE_ACTIONS (1 << 6)
-
-#define STYLE_DEFAULT STYLE_NONE
-
-// values for special global animation delay types
-#define ANIM_DELAY_UNDEFINED -1
-#define ANIM_DELAY_NONE 0
-#define ANIM_DELAY_INIT 1
-#define ANIM_DELAY_ANIM 2
-#define ANIM_DELAY_POST 3
-
-// values for special global animation delay actions
-#define ANIM_DELAY_ACTION_NONE -1
-