+// values for special global animation delay types
+#define ANIM_DELAY_UNDEFINED -1
+#define ANIM_DELAY_NONE 0
+#define ANIM_DELAY_INIT 1
+#define ANIM_DELAY_ANIM 2
+#define ANIM_DELAY_POST 3
+
+// values for special global animation delay actions
+#define ANIM_DELAY_ACTION_NONE -1
+
+// values for special drawing styles and event handling
+#define STYLE_NONE 0
+
+// values used for crumbled graphics
+#define STYLE_ACCURATE_BORDERS (1 << 0)
+#define STYLE_INNER_CORNERS (1 << 1)
+
+// values used for game panel graphics
+#define STYLE_REVERSE (1 << 2)
+#define STYLE_LEFTMOST_POSITION (1 << 3)
+
+// values used for global animations
+#define STYLE_BLOCK (1 << 4)
+#define STYLE_PASSTHROUGH (1 << 5)
+#define STYLE_MULTIPLE_ACTIONS (1 << 6)
+
+#define STYLE_DEFAULT STYLE_NONE
+