+/* default debug setup keys and values */
+#define DEFAULT_FRAME_DELAY_0 20 // 100 % speed
+#define DEFAULT_FRAME_DELAY_1 500 // 4 % speed
+#define DEFAULT_FRAME_DELAY_2 250 // 8 % speed
+#define DEFAULT_FRAME_DELAY_3 125 // 16 % speed
+#define DEFAULT_FRAME_DELAY_4 60 // 33 % speed
+#define DEFAULT_FRAME_DELAY_5 40 // 50 % speed
+#define DEFAULT_FRAME_DELAY_6 30 // 66 % speed
+#define DEFAULT_FRAME_DELAY_7 10 // 200 % speed
+#define DEFAULT_FRAME_DELAY_8 5 // 400 % speed
+#define DEFAULT_FRAME_DELAY_9 0 // maximum speed
+
+#define DEFAULT_KEY_FRAME_DELAY_0 KSYM_0
+#define DEFAULT_KEY_FRAME_DELAY_1 KSYM_1
+#define DEFAULT_KEY_FRAME_DELAY_2 KSYM_2
+#define DEFAULT_KEY_FRAME_DELAY_3 KSYM_3
+#define DEFAULT_KEY_FRAME_DELAY_4 KSYM_4
+#define DEFAULT_KEY_FRAME_DELAY_5 KSYM_5
+#define DEFAULT_KEY_FRAME_DELAY_6 KSYM_6
+#define DEFAULT_KEY_FRAME_DELAY_7 KSYM_7
+#define DEFAULT_KEY_FRAME_DELAY_8 KSYM_8
+#define DEFAULT_KEY_FRAME_DELAY_9 KSYM_9
+
+#define NUM_DEBUG_FRAME_DELAY_KEYS 10
+
+#define DEFAULT_FRAME_DELAY_USE_MOD_KEY FALSE
+#define DEFAULT_FRAME_DELAY_GAME_ONLY TRUE
+