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rnd-20060518-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 21068dbc417c8a3b2c47fdc94db895e337593957..ac10e75c3c94948b85450be4a224ecb8eecd100a 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-177,13
+177,14
@@
#define ANIM_RANDOM (1 << 4)
#define ANIM_CE_VALUE (1 << 5)
#define ANIM_CE_SCORE (1 << 6)
#define ANIM_RANDOM (1 << 4)
#define ANIM_CE_VALUE (1 << 5)
#define ANIM_CE_SCORE (1 << 6)
-#define ANIM_REVERSE (1 << 7)
-#define ANIM_OPAQUE_PLAYER (1 << 8)
+#define ANIM_CE_DELAY (1 << 7)
+#define ANIM_REVERSE (1 << 8)
+#define ANIM_OPAQUE_PLAYER (1 << 9)
/* values for special (non game element) animation modes */
/* values for special (non game element) animation modes */
-#define ANIM_HORIZONTAL (1 <<
9
)
-#define ANIM_VERTICAL (1 << 1
0
)
-#define ANIM_STATIC_PANEL (1 << 1
1
)
+#define ANIM_HORIZONTAL (1 <<
10
)
+#define ANIM_VERTICAL (1 << 1
1
)
+#define ANIM_STATIC_PANEL (1 << 1
2
)
#define ANIM_DEFAULT ANIM_LOOP
#define ANIM_DEFAULT ANIM_LOOP