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rnd-20030924-B-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index f51df0548596588c4713ba7bb289b242756f23d0..a48ccf05551863bd0c278f9abf88d81286793f74 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-126,6
+126,12
@@
#define ANIM_RANDOM (1 << 4)
#define ANIM_REVERSE (1 << 5)
#define ANIM_RANDOM (1 << 4)
#define ANIM_REVERSE (1 << 5)
+#if 0
+/* values for special animation modes */
+#define ANIM_DEFAULT (1 << 6)
+#define ANIM_QUICK (1 << 7)
+#define ANIM_SPECIAL1 (1 << 8)
+#endif
/* values for redraw_mask */
#define REDRAW_NONE (0)
/* values for redraw_mask */
#define REDRAW_NONE (0)
@@
-207,13
+213,13
@@
#define DOCS_DIRECTORY "docs"
#if !defined(PLATFORM_MSDOS)
#define DOCS_DIRECTORY "docs"
#if !defined(PLATFORM_MSDOS)
-#define G
RAPHICS_SUBDIR
"gfx_classic"
-#define S
OUNDS_SUBDIR
"snd_classic"
-#define MUS
IC_SUBDIR
"mus_classic"
+#define G
FX_CLASSIC_SUBDIR
"gfx_classic"
+#define S
ND_CLASSIC_SUBDIR
"snd_classic"
+#define MUS
_CLASSIC_SUBDIR
"mus_classic"
#else
#else
-#define G
RAPHICS_SUBDIR
"gfx_orig"
-#define S
OUNDS_SUBDIR
"snd_orig"
-#define MUS
IC_SUBDIR
"mus_orig"
+#define G
FX_CLASSIC_SUBDIR
"gfx_orig"
+#define S
ND_CLASSIC_SUBDIR
"snd_orig"
+#define MUS
_CLASSIC_SUBDIR
"mus_orig"
#endif
#endif
@@
-485,6
+491,8
@@
struct SetupEditorInfo
boolean el_chars;
boolean el_custom;
boolean el_custom_more;
boolean el_chars;
boolean el_custom;
boolean el_custom_more;
+
+ boolean el_headlines;
};
struct SetupShortcutInfo
};
struct SetupShortcutInfo