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changed variable and preprocessor definition names for game base directory
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 94ebe7a561a628136ae85ec34da76a028763ef55..a02459d8a01f7eb472ad75adb0af8defe8c450e0 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-624,18
+624,11
@@
// default value for off-screen positions
#define POS_OFFSCREEN (-1000000)
// default value for off-screen positions
#define POS_OFFSCREEN (-1000000)
-// definitions for game sub-directories
-#ifndef
RO_GAME_DIR
-#define
RO_GAME_DIR
"."
+// definitions for game
base path and
sub-directories
+#ifndef
BASE_PATH
+#define
BASE_PATH
"."
#endif
#endif
-#ifndef RW_GAME_DIR
-#define RW_GAME_DIR "."
-#endif
-
-#define RO_BASE_PATH RO_GAME_DIR
-#define RW_BASE_PATH RW_GAME_DIR
-
// directory names
#define GRAPHICS_DIRECTORY "graphics"
#define SOUNDS_DIRECTORY "sounds"
// directory names
#define GRAPHICS_DIRECTORY "graphics"
#define SOUNDS_DIRECTORY "sounds"
@@
-1017,9
+1010,6
@@
struct ProgramInfo
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
- boolean global_scores;
- boolean many_scores_per_name;
-
boolean headless;
};
boolean headless;
};
@@
-1048,8
+1038,7
@@
struct OptionInfo
char *server_host;
int server_port;
char *server_host;
int server_port;
- char *ro_base_directory;
- char *rw_base_directory;
+ char *base_directory;
char *level_directory;
char *graphics_directory;
char *sounds_directory;
char *level_directory;
char *graphics_directory;
char *sounds_directory;
@@
-1482,6
+1471,7
@@
struct SetupInfo
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_snapshot_buttons;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_snapshot_buttons;
+ boolean only_show_local_scores;
char *graphics_set;
char *sounds_set;
char *graphics_set;
char *sounds_set;
@@
-1874,7
+1864,6
@@
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitRuntimeInfo(void);
void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitRuntimeInfo(void);
-void InitScoresInfo(void);
void SetWindowTitle(void);
void InitWindowTitleFunction(char *(*window_title_function)(void));
void SetWindowTitle(void);
void InitWindowTitleFunction(char *(*window_title_function)(void));