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changed sorting and coloring in level sets and custom artwork menu
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index f5b2967e5ffc5345b042c15a29fe5ac7e713422c..9b3dfe752f127bb1b41ace4bd0005cbba18823bf 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-774,6
+774,11
@@
#define NUM_BASE_TREE_TYPES 4
#define NUM_TREE_TYPES 6
#define NUM_BASE_TREE_TYPES 4
#define NUM_TREE_TYPES 6
+#define TREE_TYPE_IS_DIR(type) ((type) == TREE_TYPE_GRAPHICS_DIR || \
+ (type) == TREE_TYPE_SOUNDS_DIR || \
+ (type) == TREE_TYPE_MUSIC_DIR || \
+ (type) == TREE_TYPE_LEVEL_DIR)
+
#define INFOTEXT_UNDEFINED ""
#define INFOTEXT_GRAPHICS_DIR "Custom Graphics"
#define INFOTEXT_SOUNDS_DIR "Custom Sounds"
#define INFOTEXT_UNDEFINED ""
#define INFOTEXT_GRAPHICS_DIR "Custom Graphics"
#define INFOTEXT_SOUNDS_DIR "Custom Sounds"