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added functions to get program info filename (not used yet)
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index afd737d1b8ecca5319975f6fe1115765b4f42a86..7a80e91f0da848da91979a38e772a3ad50fe741d 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-654,6
+654,9
@@
#define TAPES_DIRECTORY "tapes"
#define SCORES_DIRECTORY "scores"
#define DOCS_DIRECTORY "docs"
#define TAPES_DIRECTORY "tapes"
#define SCORES_DIRECTORY "scores"
#define DOCS_DIRECTORY "docs"
+#define ELEMENTS_DIRECTORY "elements"
+#define CREDITS_DIRECTORY "credits"
+#define INFO_DIRECTORY "info"
#define CACHE_DIRECTORY "cache"
#define CONF_DIRECTORY "conf"
#define NETWORK_DIRECTORY "network"
#define CACHE_DIRECTORY "cache"
#define CONF_DIRECTORY "conf"
#define NETWORK_DIRECTORY "network"
@@
-813,6
+816,7
@@
#define BACKLINK_TEXT_MAIN ".. (main menu)"
#define BACKLINK_TEXT_SETUP ".. (setup menu)"
#define BACKLINK_TEXT_PARENT ".. (parent directory)"
#define BACKLINK_TEXT_MAIN ".. (main menu)"
#define BACKLINK_TEXT_SETUP ".. (setup menu)"
#define BACKLINK_TEXT_PARENT ".. (parent directory)"
+#define BACKLINK_TEXT_SCORES "back"
#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \
INFOTEXT_SCORE_ENTRY : \
#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \
INFOTEXT_SCORE_ENTRY : \
@@
-830,7
+834,8
@@
INFOTEXT_MUSIC_DIR : \
INFOTEXT_UNDEFINED)
INFOTEXT_MUSIC_DIR : \
INFOTEXT_UNDEFINED)
-#define TREE_BACKLINK_TEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY || \
+#define TREE_BACKLINK_TEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \
+ BACKLINK_TEXT_SCORES : \
(t) == TREE_TYPE_LEVEL_DIR ? \
BACKLINK_TEXT_MAIN : \
BACKLINK_TEXT_SETUP)
(t) == TREE_TYPE_LEVEL_DIR ? \
BACKLINK_TEXT_MAIN : \
BACKLINK_TEXT_SETUP)
@@
-2025,6
+2030,7
@@
KeyMod GetKeyModStateFromEvents(void);
void StartTextInput(int, int, int, int);
void StopTextInput(void);
void PushUserEvent(int, int, int);
void StartTextInput(int, int, int, int);
void StopTextInput(void);
void PushUserEvent(int, int, int);
+boolean PendingEscapeKeyEvent(void);
void InitJoysticks(void);
boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
void InitJoysticks(void);
boolean ReadJoystick(int, int *, int *, boolean *, boolean *);