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rnd-20050608-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 74a74a67e150ce4cd9baaaa8c709f675d730e4a6..6ced002e0f1c3992789d77b8eeb1fed1385c6efe 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-99,13
+99,19
@@
#define BUTTON_1 4
#define BUTTON_2 5
#define BUTTON_1 4
#define BUTTON_2 5
-/* values for move direction and special "button" key bitmasks */
+/* values for move direction
s
and special "button" key bitmasks */
#define MV_NO_MOVING 0
#define MV_LEFT (1 << MV_BIT_LEFT)
#define MV_RIGHT (1 << MV_BIT_RIGHT)
#define MV_UP (1 << MV_BIT_UP)
#define MV_DOWN (1 << MV_BIT_DOWN)
#define MV_NO_MOVING 0
#define MV_LEFT (1 << MV_BIT_LEFT)
#define MV_RIGHT (1 << MV_BIT_RIGHT)
#define MV_UP (1 << MV_BIT_UP)
#define MV_DOWN (1 << MV_BIT_DOWN)
+#define MV_HORIZONTAL (MV_LEFT | MV_RIGHT)
+#define MV_VERTICAL (MV_UP | MV_DOWN)
+#define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
+#define MV_ANY_DIRECTION (MV_ALL_DIRECTIONS)
+#define MV_NO_DIRECTIONS (MV_NO_MOVING)
+
#define KEY_BUTTON_1 (1 << BUTTON_1)
#define KEY_BUTTON_2 (1 << BUTTON_2)
#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
#define KEY_BUTTON_1 (1 << BUTTON_1)
#define KEY_BUTTON_2 (1 << BUTTON_2)
#define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
@@
-550,6
+556,7
@@
struct SetupEditorInfo
{
boolean el_boulderdash;
boolean el_emerald_mine;
{
boolean el_boulderdash;
boolean el_emerald_mine;
+ boolean el_emerald_mine_club;
boolean el_more;
boolean el_sokoban;
boolean el_supaplex;
boolean el_more;
boolean el_sokoban;
boolean el_supaplex;
@@
-594,6
+601,7
@@
struct SetupInfo
boolean quick_doors;
boolean team_mode;
boolean handicap;
boolean quick_doors;
boolean team_mode;
boolean handicap;
+ boolean skip_levels;
boolean time_limit;
boolean fullscreen;
boolean ask_on_escape;
boolean time_limit;
boolean fullscreen;
boolean ask_on_escape;
@@
-634,6
+642,7
@@
struct TreeInfo
char *name_sorting; /* optional sorting name for correct name sorting */
char *author; /* level or artwork author name */
char *imported_from; /* optional comment for imported levels or artwork */
char *name_sorting; /* optional sorting name for correct name sorting */
char *author; /* level or artwork author name */
char *imported_from; /* optional comment for imported levels or artwork */
+ char *imported_by; /* optional comment for imported levels or artwork */
char *graphics_set; /* optional custom graphics set (level tree only) */
char *sounds_set; /* optional custom sounds set (level tree only) */
char *graphics_set; /* optional custom graphics set (level tree only) */
char *sounds_set; /* optional custom sounds set (level tree only) */
@@
-654,9
+663,11
@@
struct TreeInfo
boolean level_group; /* directory contains more level series directories */
boolean parent_link; /* entry links back to parent directory */
boolean level_group; /* directory contains more level series directories */
boolean parent_link; /* entry links back to parent directory */
- boolean user_defined; /* user defined levels are stored in home directory */
+ boolean in_user_dir; /* user defined levels are stored in home directory */
+ boolean user_defined; /* levels in user directory and marked as "private" */
boolean readonly; /* readonly levels can not be changed with editor */
boolean handicap; /* level set has no handicap when set to "false" */
boolean readonly; /* readonly levels can not be changed with editor */
boolean handicap; /* level set has no handicap when set to "false" */
+ boolean skip_levels; /* levels can be skipped when set to "true" */
int color; /* color to use on selection screen for this level */
char *class_desc; /* description of level series class */
int color; /* color to use on selection screen for this level */
char *class_desc; /* description of level series class */
@@
-691,6
+702,12
@@
struct ValueTextInfo
};
struct ConfigInfo
};
struct ConfigInfo
+{
+ char *token;
+ char *value;
+};
+
+struct ConfigTypeInfo
{
char *token;
char *value;
{
char *token;
char *value;
@@
-714,6
+731,7
@@
struct FileInfo
char **parameter; /* array of file parameters */
boolean redefined;
char **parameter; /* array of file parameters */
boolean redefined;
+ boolean fallback_to_default;
};
struct SetupFileList
};
struct SetupFileList
@@
-750,7
+768,7
@@
struct ArtworkListInfo
struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */
int num_suffix_list_entries;
struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */
int num_suffix_list_entries;
- struct Config
Info *suffix_list;
/* parameter suffixes array */
+ struct Config
TypeInfo *suffix_list;
/* parameter suffixes array */
int num_base_prefixes;
int num_ext1_suffixes;
int num_base_prefixes;
int num_ext1_suffixes;
@@
-867,7
+885,7
@@
Bitmap *LoadCustomImage(char *);
void ReloadCustomImage(Bitmap *, char *);
Bitmap *ZoomBitmap(Bitmap *, int, int);
void ReloadCustomImage(Bitmap *, char *);
Bitmap *ZoomBitmap(Bitmap *, int, int);
-void CreateBitmapWithSmallBitmaps(Bitmap *);
+void CreateBitmapWithSmallBitmaps(Bitmap *
, int
);
void SetMouseCursor(int);
void SetMouseCursor(int);
@@
-878,6
+896,7
@@
inline void SetAudioMode(boolean);
inline void InitEventFilter(EventFilter);
inline boolean PendingEvent(void);
inline void NextEvent(Event *event);
inline void InitEventFilter(EventFilter);
inline boolean PendingEvent(void);
inline void NextEvent(Event *event);
+inline void PeekEvent(Event *event);
inline Key GetEventKey(KeyEvent *, boolean);
inline KeyMod HandleKeyModState(Key, int);
inline KeyMod GetKeyModState();
inline Key GetEventKey(KeyEvent *, boolean);
inline KeyMod HandleKeyModState(Key, int);
inline KeyMod GetKeyModState();