int bd_smooth_movements; // not boolean -- can also be "AUTO"
int bd_pushing_graphics; // not boolean -- can also be "AUTO"
int bd_up_down_graphics; // not boolean -- can also be "AUTO"
int bd_smooth_movements; // not boolean -- can also be "AUTO"
int bd_pushing_graphics; // not boolean -- can also be "AUTO"
int bd_up_down_graphics; // not boolean -- can also be "AUTO"