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added drawing players with level preview when using network or team mode
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 47293837fe97f377e244d8008fed65b8bbb518bd..5e61476f721fa110f262056acdf03977d0eba3a5 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-330,6
+330,10
@@
#define STYLE_INNER_CORNERS (1 << 1)
#define STYLE_REVERSE (1 << 2)
#define STYLE_INNER_CORNERS (1 << 1)
#define STYLE_REVERSE (1 << 2)
+/* values for special event handling style (used for global animation) */
+#define STYLE_PASSTHROUGH (1 << 3)
+#define STYLE_MULTIPLE_ACTIONS (1 << 4)
+
#define STYLE_DEFAULT STYLE_NONE
/* values for special global animation events */
#define STYLE_DEFAULT STYLE_NONE
/* values for special global animation events */
@@
-345,6
+349,9
@@
#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE
#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE
+/* values for special global animation event actions */
+#define ANIM_EVENT_ACTION_NONE -1
+
/* values for fade mode */
#define FADE_TYPE_NONE 0
#define FADE_TYPE_FADE_IN (1 << 0)
/* values for fade mode */
#define FADE_TYPE_NONE 0
#define FADE_TYPE_FADE_IN (1 << 0)
@@
-858,6
+865,17
@@
struct ProgramInfo
boolean headless;
};
boolean headless;
};
+struct NetworkInfo
+{
+ boolean enabled;
+ boolean connected;
+ boolean serveronly;
+
+ char *server_host;
+ int server_port;
+
+};
+
struct OptionInfo
{
char *server_host;
struct OptionInfo
{
char *server_host;
@@
-1239,6
+1257,8
@@
struct SetupInfo
boolean handicap;
boolean skip_levels;
boolean increment_levels;
boolean handicap;
boolean skip_levels;
boolean increment_levels;
+ boolean auto_play_next_level;
+ boolean skip_scores_after_game;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
@@
-1265,6
+1285,9
@@
struct SetupInfo
int volume_loops;
int volume_music;
int volume_loops;
int volume_music;
+ boolean network_mode;
+ int network_player_nr;
+
struct SetupAutoSetupInfo auto_setup;
struct SetupEditorInfo editor;
struct SetupEditorCascadeInfo editor_cascade;
struct SetupAutoSetupInfo auto_setup;
struct SetupEditorInfo editor;
struct SetupEditorCascadeInfo editor_cascade;
@@
-1516,6
+1539,7
@@
struct TextPosInfo
int x, y;
int xoffset; /* special case for tape date and time */
int xoffset2; /* special case for tape date */
int x, y;
int xoffset; /* special case for tape date and time */
int xoffset2; /* special case for tape date */
+ int yoffset; /* special case for list of preview players */
int width, height;
int align, valign;
int size; /* also used for suffix ".digits" */
int width, height;
int align, valign;
int size; /* also used for suffix ".digits" */
@@
-1528,6
+1552,10
@@
struct TextPosInfo
int direction; /* needed for panel time/health graphics */
int class; /* needed for panel time/health graphics */
int style; /* needed for panel time/health graphics */
int direction; /* needed for panel time/health graphics */
int class; /* needed for panel time/health graphics */
int style; /* needed for panel time/health graphics */
+
+ int tile_size; /* special case for list of network players */
+ int border_size; /* special case for list of preview players */
+ int vertical; /* special case for list of preview players */
};
struct MouseActionInfo
};
struct MouseActionInfo
@@
-1549,6
+1577,7
@@
struct LevelStats
/* ========================================================================= */
extern struct ProgramInfo program;
/* ========================================================================= */
extern struct ProgramInfo program;
+extern struct NetworkInfo network;
extern struct OptionInfo options;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct OptionInfo options;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
@@
-1587,6
+1616,7
@@
extern int FrameCounter;
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
char *, int);
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
char *, int);
+void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitScoresInfo();
void SetWindowTitle();
void InitScoresInfo();
void SetWindowTitle();