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added screen redraw function for native BD engine
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index bcfee01ebb66f28c7c2de13e41861bf6bef76bc1..4bc436eb9c8677cfb94e09e8d09f551b91bb8679 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1337,6
+1337,7
@@
struct SetupInputInfo
struct SetupEditorInfo
{
boolean el_boulderdash;
struct SetupEditorInfo
{
boolean el_boulderdash;
+ boolean el_boulderdash_native;
boolean el_emerald_mine;
boolean el_emerald_mine_club;
boolean el_more;
boolean el_emerald_mine;
boolean el_emerald_mine_club;
boolean el_more;
@@
-1381,6
+1382,7
@@
struct SetupLevelSetupInfo
struct SetupEditorCascadeInfo
{
boolean el_bd;
struct SetupEditorCascadeInfo
{
boolean el_bd;
+ boolean el_bd_native;
boolean el_em;
boolean el_emc;
boolean el_rnd;
boolean el_em;
boolean el_emc;
boolean el_rnd;
@@
-1518,6
+1520,7
@@
struct SetupInfo
boolean sound_music;
boolean sound_simple;
boolean toons;
boolean sound_music;
boolean sound_simple;
boolean toons;
+ boolean global_animations;
boolean scroll_delay;
boolean forced_scroll_delay;
int scroll_delay_value;
boolean scroll_delay;
boolean forced_scroll_delay;
int scroll_delay_value;
@@
-1554,6
+1557,8
@@
struct SetupInfo
boolean prefer_extra_panel_items;
boolean game_speed_extended;
int game_frame_delay;
boolean prefer_extra_panel_items;
boolean game_speed_extended;
int game_frame_delay;
+ boolean bd_skip_uncovering;
+ boolean bd_skip_hatching;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_load_save_buttons;
boolean sp_show_border_elements;
boolean small_game_graphics;
boolean show_load_save_buttons;