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corrected comment
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 2ca0021fb6d224ad9bbe5a7466fef9d1304daea2..2a888667737e51d03611383a6a0e8510663c70ad 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-871,8
+871,8
@@
struct FontBitmapInfo
{
Bitmap *bitmap;
{
Bitmap *bitmap;
- int src_x, src_y; /* start position of
animation frame
s */
- int width, height; /* width
/height of each animation frame
*/
+ int src_x, src_y; /* start position of
font character
s */
+ int width, height; /* width
/ height of font characters
*/
int draw_xoffset; /* offset for drawing font characters */
int draw_yoffset; /* offset for drawing font characters */
int draw_xoffset; /* offset for drawing font characters */
int draw_yoffset; /* offset for drawing font characters */
@@
-1422,6
+1422,12
@@
struct TextPosInfo
int style; /* needed for panel time/health graphics */
};
int style; /* needed for panel time/health graphics */
};
+struct MouseActionInfo
+{
+ int lx, ly;
+ int button;
+};
+
struct LevelStats
{
int played;
struct LevelStats
{
int played;
@@
-1508,6
+1514,7
@@
void SetRedrawMaskFromArea(int, int, int, int);
void LimitScreenUpdates(boolean);
void LimitScreenUpdates(boolean);
+void InitVideoDefaults(void);
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
void InitVideoBuffer(int, int, int, boolean);
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
void InitVideoBuffer(int, int, int, boolean);