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added definitions for using test score server
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 636240d58e196af73beb329acdb23e04a97a9ef5..2943e645c14033521ab84e12d65032ffb50dc67c 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-111,6
+111,15
@@
#define API_SERVER_METHOD "POST"
#define API_SERVER_URI_ADD "/api/scores/add"
#define API_SERVER_URI_GET "/api/scores/get"
#define API_SERVER_METHOD "POST"
#define API_SERVER_URI_ADD "/api/scores/add"
#define API_SERVER_URI_GET "/api/scores/get"
+#define API_SERVER_URI_RENAME "/api/players/rename"
+
+#if defined(TESTING)
+#undef API_SERVER_HOSTNAME
+#define API_SERVER_HOSTNAME "api-test.artsoft.org"
+#define TEST_PREFIX "test."
+#else
+#define TEST_PREFIX ""
+#endif
// values for touch control
#define TOUCH_CONTROL_OFF "off"
// values for touch control
#define TOUCH_CONTROL_OFF "off"
@@
-1033,7
+1042,7
@@
struct RuntimeInfo
{
boolean uses_touch_device;
{
boolean uses_touch_device;
- boolean api_server;
+ boolean
use_
api_server;
};
struct OptionInfo
};
struct OptionInfo
@@
-1055,6
+1064,8
@@
struct OptionInfo
char *special_flags;
char *debug_mode;
char *special_flags;
char *debug_mode;
+ char *player_name;
+
boolean mytapes;
boolean serveronly;
boolean network;
boolean mytapes;
boolean serveronly;
boolean network;
@@
-1430,6
+1441,7
@@
struct SetupDebugInfo
struct SetupInfo
{
char *player_name;
struct SetupInfo
{
char *player_name;
+ char *player_uuid;
boolean multiple_users;
boolean multiple_users;
@@
-1493,9
+1505,11
@@
struct SetupInfo
int network_player_nr;
char *network_server_hostname;
int network_player_nr;
char *network_server_hostname;
- boolean api_server;
+ boolean
use_
api_server;
char *api_server_hostname;
char *api_server_password;
char *api_server_hostname;
char *api_server_password;
+ boolean ask_for_uploading_tapes;
+ boolean provide_uploading_tapes;
struct SetupAutoSetupInfo auto_setup;
struct SetupLevelSetupInfo level_setup;
struct SetupAutoSetupInfo auto_setup;
struct SetupLevelSetupInfo level_setup;