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version number set to 4.3.3.0
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 79eeb0b4b26ffe581e5528d628b28bf0c07bb5db..1c5104be52deafcf5a3e506b400645e1afce2fdd 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1451,6
+1451,7
@@
struct SetupInternalInfo
boolean choose_from_top_leveldir;
boolean show_scaling_in_title;
boolean create_user_levelset;
boolean choose_from_top_leveldir;
boolean show_scaling_in_title;
boolean create_user_levelset;
+ boolean info_screens_from_main;
boolean menu_game;
boolean menu_engines;
boolean menu_game;
boolean menu_engines;
@@
-1511,6
+1512,7
@@
struct SetupInfo
int engine_snapshot_memory;
boolean fade_screens;
boolean autorecord;
int engine_snapshot_memory;
boolean fade_screens;
boolean autorecord;
+ boolean autorecord_after_replay;
boolean auto_pause_on_start;
boolean show_titlescreen;
boolean quick_doors;
boolean auto_pause_on_start;
boolean show_titlescreen;
boolean quick_doors;