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added counting active API threads
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 6d94d4f1eb41e07da816aae54792e65382f1277d..11c88762ff96f9fbd2dd275050b57fd1bbe25d9d 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1023,6
+1023,8
@@
struct ProgramInfo
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
+ int api_thread_count;
+
boolean headless;
};
boolean headless;
};
@@
-1491,7
+1493,7
@@
struct SetupInfo
boolean small_game_graphics;
boolean show_load_save_buttons;
boolean show_undo_redo_buttons;
boolean small_game_graphics;
boolean show_load_save_buttons;
boolean show_undo_redo_buttons;
-
boolean only_show_local_scores
;
+
char *scores_in_highscore_list
;
char *graphics_set;
char *sounds_set;
char *graphics_set;
char *sounds_set;