/* values for button status */
#define MB_NOT_PRESSED FALSE
#define MB_NOT_RELEASED TRUE
/* values for button status */
#define MB_NOT_PRESSED FALSE
#define MB_NOT_RELEASED TRUE
int src_x, src_y; /* start position of animation frames */
int width, height; /* width/height of each animation frame */
int draw_x, draw_y; /* offset for drawing font characters */
int src_x, src_y; /* start position of animation frames */
int width, height; /* width/height of each animation frame */
int draw_x, draw_y; /* offset for drawing font characters */
#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
Pixmap *clip_mask; /* single-char-only clip mask array for X11 */
#if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
Pixmap *clip_mask; /* single-char-only clip mask array for X11 */
Bitmap *ZoomBitmap(Bitmap *, int, int);
void CreateBitmapWithSmallBitmaps(Bitmap *);
Bitmap *ZoomBitmap(Bitmap *, int, int);
void CreateBitmapWithSmallBitmaps(Bitmap *);
inline void OpenAudio(void);
inline void CloseAudio(void);
inline void SetAudioMode(boolean);
inline void OpenAudio(void);
inline void CloseAudio(void);
inline void SetAudioMode(boolean);