+ if (win_xsize != gfx.win_xsize || win_ysize != gfx.win_ysize)
+ {
+ ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize);
+
+#if defined(TARGET_SDL2)
+ ReCreateBitmap(&gfx.final_screen_bitmap, win_xsize, win_ysize);
+#endif
+
+ ReCreateBitmap(&gfx.fade_bitmap_backup, win_xsize, win_ysize);
+ ReCreateBitmap(&gfx.fade_bitmap_source, win_xsize, win_ysize);
+ ReCreateBitmap(&gfx.fade_bitmap_target, win_xsize, win_ysize);
+ ReCreateBitmap(&gfx.fade_bitmap_black, win_xsize, win_ysize);
+
+ ClearRectangle(gfx.fade_bitmap_black, 0, 0, win_xsize, win_ysize);
+ }
+