- overlay.grid_button[x][y] = CHAR_GRID_BUTTON_NONE;
-
- for (x = 0; x < min_xsize; x++)
- for (y = 0; y < min_ysize; y++)
- overlay.grid_button[x][starty + y] =
- default_grid_button[y][0][x];
-
- for (x = 0; x < min_xsize; x++)
- for (y = 0; y < min_ysize; y++)
- overlay.grid_button[startx + x][starty + y] =
- default_grid_button[y][1][x];