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rnd-20140108-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index 59e5fd61c27c711c46e7a6cd07603505e8c26bc4..b6cdf649725b3fd08feccd44f152430e4a3069ca 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-438,9
+438,7
@@
void CloseVideoDisplay(void)
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
{
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
{
-#if 0
- static boolean initialized = FALSE;
-#endif
+ printf("::: InitVideoBuffer\n");
video.width = width;
video.height = height;
video.width = width;
video.height = height;
@@
-448,6
+446,7
@@
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
+ // video.fullscreen_initial = FALSE;
#if 0
video.fullscreen_mode_current = NULL;
video.fullscreen_modes = NULL;
#if 0
video.fullscreen_mode_current = NULL;
video.fullscreen_modes = NULL;
@@
-455,13
+454,6
@@
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
video.window_scaling_available = WINDOW_SCALING_STATUS;
video.window_scaling_available = WINDOW_SCALING_STATUS;
-#if 0
-#if defined(PLATFORM_ANDROID)
- if (!initialized)
- video.fullscreen_enabled = TRUE;
-#endif
-#endif
-
#if defined(TARGET_SDL)
SDLInitVideoBuffer(&backbuffer, &window, fullscreen);
#else
#if defined(TARGET_SDL)
SDLInitVideoBuffer(&backbuffer, &window, fullscreen);
#else
@@
-469,10
+461,6
@@
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
#endif
drawto = backbuffer;
#endif
drawto = backbuffer;
-
-#if 0
- initialized = TRUE;
-#endif
}
inline static void FreeBitmapPointers(Bitmap *bitmap)
}
inline static void FreeBitmapPointers(Bitmap *bitmap)