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fixed rotation graphics of DF style mirrors for MM engine
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index fcde13d3200773d3f4b151b0dc8dcbae745e5522..b1d667c20d0c7cd2df6e2fbfd7029c50aba32c2b 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-1717,7
+1717,7
@@
void CheckQuitEvent(void)
program.exit_function(0);
}
program.exit_function(0);
}
-Key GetEventKey(KeyEvent *event
, boolean with_modifiers
)
+Key GetEventKey(KeyEvent *event)
{
// key up/down events in SDL2 do not return text characters anymore
return event->keysym.sym;
{
// key up/down events in SDL2 do not return text characters anymore
return event->keysym.sym;