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added user structure for upcoming multiple user support
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index e750b78d365a39ebe8dbd4c2e45d9e51bb7d083e..a7a12792b3668d0bfd41397679835774d89be2b6 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-40,6
+40,7
@@
struct OverlayInfo overlay;
struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
struct ArtworkInfo artwork;
struct JoystickInfo joystick;
struct SetupInfo setup;
+struct UserInfo user;
LevelDirTree *leveldir_first_all = NULL;
LevelDirTree *leveldir_first = NULL;
LevelDirTree *leveldir_first_all = NULL;
LevelDirTree *leveldir_first = NULL;
@@
-348,6
+349,8
@@
void InitTileCursorInfo(void)
tile_cursor.sx = 0;
tile_cursor.sy = 0;
tile_cursor.sx = 0;
tile_cursor.sy = 0;
+
+ tile_cursor.xsn_debug = FALSE;
}
void InitOverlayInfo(void)
}
void InitOverlayInfo(void)