+void InitNetworkInfo(boolean enabled, boolean connected, boolean serveronly,
+ char *server_host, int server_port)
+{
+ network.enabled = enabled;
+ network.connected = connected;
+ network.serveronly = serveronly;
+
+ network.server_host = server_host;
+ network.server_port = server_port;
+}
+
+void InitRuntimeInfo()
+{
+#if defined(HAS_TOUCH_DEVICE)
+ runtime.uses_touch_device = TRUE;
+#else
+ runtime.uses_touch_device = FALSE;
+#endif
+}
+
+void InitScoresInfo(void)