DrawWindow *window = NULL;
DrawBuffer *backbuffer = NULL;
DrawBuffer *drawto = NULL;
DrawWindow *window = NULL;
DrawBuffer *backbuffer = NULL;
DrawBuffer *drawto = NULL;
/* init/close functions */
/* ========================================================================= */
/* init/close functions */
/* ========================================================================= */
char *userdata_subdir, char *userdata_subdir_unix,
char *program_title, char *icon_title,
char *sdl_icon_filename, char *cookie_prefix,
char *userdata_subdir, char *userdata_subdir_unix,
char *program_title, char *icon_title,
char *sdl_icon_filename, char *cookie_prefix,
program.userdata_subdir = userdata_subdir;
program.userdata_subdir_unix = userdata_subdir_unix;
program.userdata_path = getUserGameDataDir();
program.userdata_subdir = userdata_subdir;
program.userdata_subdir_unix = userdata_subdir_unix;
program.userdata_path = getUserGameDataDir();
SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */
}
SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */
}
void SetDrawDeactivationMask(int draw_deactivation_mask)
{
gfx.draw_deactivation_mask = draw_deactivation_mask;
void SetDrawDeactivationMask(int draw_deactivation_mask)
{
gfx.draw_deactivation_mask = draw_deactivation_mask;
CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask));
}
CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask));
}
+boolean DrawingAreaChanged()
+{
+ int drawing_area_changed = gfx.drawing_area_changed;
+
+ // reset flag for change of drawing area after querying it
+ gfx.drawing_area_changed = FALSE;
+
+ return drawing_area_changed;
+}
+
static boolean InClippedRectangle(Bitmap *bitmap, int *x, int *y,
int *width, int *height, boolean is_dest)
{
static boolean InClippedRectangle(Bitmap *bitmap, int *x, int *y,
int *width, int *height, boolean is_dest)
{
ClearRectangle(bitmap, x, y, width, height);
}
ClearRectangle(bitmap, x, y, width, height);
}
-void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap)
-{
-}
-
-void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y)
-{
-}
-
void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap,
int src_x, int src_y, int width, int height,
int dst_x, int dst_y)
void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap,
int src_x, int src_y, int width, int height,
int dst_x, int dst_y)
BlitBitmapMasked(src_bitmap, dst_bitmap, src_x, src_y, width, height,
dst_x, dst_y);
}
BlitBitmapMasked(src_bitmap, dst_bitmap, src_x, src_y, width, height,
dst_x, dst_y);
}
return GetPixelFromRGB(bitmap, color_r, color_g, color_b);
}
return GetPixelFromRGB(bitmap, color_r, color_g, color_b);
}