/* init/close functions */
/* ========================================================================= */
/* init/close functions */
/* ========================================================================= */
char *userdata_subdir, char *userdata_subdir_unix,
char *program_title, char *icon_title,
char *sdl_icon_filename, char *cookie_prefix,
char *userdata_subdir, char *userdata_subdir_unix,
char *program_title, char *icon_title,
char *sdl_icon_filename, char *cookie_prefix,
program.userdata_subdir = userdata_subdir;
program.userdata_subdir_unix = userdata_subdir_unix;
program.userdata_path = getUserGameDataDir();
program.userdata_subdir = userdata_subdir;
program.userdata_subdir_unix = userdata_subdir_unix;
program.userdata_path = getUserGameDataDir();
SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */
}
SetDrawDeactivationMask(REDRAW_NONE); /* do not deactivate drawing */
SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */
}
void SetDrawDeactivationMask(int draw_deactivation_mask)
{
gfx.draw_deactivation_mask = draw_deactivation_mask;
void SetDrawDeactivationMask(int draw_deactivation_mask)
{
gfx.draw_deactivation_mask = draw_deactivation_mask;
CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask));
}
CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask));
}
+boolean DrawingAreaChanged()
+{
+ int drawing_area_changed = gfx.drawing_area_changed;
+
+ // reset flag for change of drawing area after querying it
+ gfx.drawing_area_changed = FALSE;
+
+ return drawing_area_changed;
+}
+
static boolean InClippedRectangle(Bitmap *bitmap, int *x, int *y,
int *width, int *height, boolean is_dest)
{
static boolean InClippedRectangle(Bitmap *bitmap, int *x, int *y,
int *width, int *height, boolean is_dest)
{