/* always start with reliable default values */
joystick.status = JOYSTICK_NOT_AVAILABLE;
for (i = 0; i < MAX_PLAYERS; i++)
/* always start with reliable default values */
joystick.status = JOYSTICK_NOT_AVAILABLE;
for (i = 0; i < MAX_PLAYERS; i++)
{
return SDLReadJoystick(nr, x, y, b1, b2);
}
{
return SDLReadJoystick(nr, x, y, b1, b2);
}