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moved code to draw envelope request over global animations
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index 5a63172f72421e6c0fe58095bce1864945d636cb..a3eae88217bc14c3ee295acea1f721530c7ecec2 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-292,6
+292,11
@@
void InitGfxDrawTileCursorFunction(void (*draw_tile_cursor_function)(int))
gfx.draw_tile_cursor_function = draw_tile_cursor_function;
}
gfx.draw_tile_cursor_function = draw_tile_cursor_function;
}
+void InitGfxDrawEnvelopeRequestFunction(void (*draw_envelope_request_function)(int))
+{
+ gfx.draw_envelope_request_function = draw_envelope_request_function;
+}
+
void InitGfxCustomArtworkInfo(void)
{
gfx.override_level_graphics = FALSE;
void InitGfxCustomArtworkInfo(void)
{
gfx.override_level_graphics = FALSE;