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rnd-20001215-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
sound.h
diff --git
a/src/libgame/sound.h
b/src/libgame/sound.h
index d2c94f23dfe3c917d98ab88bc8f30b75ce3bb840..f9ace4043e68ab5772b25789c33845f333146631 100644
(file)
--- a/
src/libgame/sound.h
+++ b/
src/libgame/sound.h
@@
-156,6
+156,7
@@
struct SampleInfo
#if defined(TARGET_SDL)
Mix_Chunk *mix_chunk;
#if defined(TARGET_SDL)
Mix_Chunk *mix_chunk;
+ Mix_Music *mix_music;
#endif
};
#endif
};
@@
-187,8
+188,9
@@
void UnixCloseAudio(void);
void SoundServer(void);
/* sound client functions */
void SoundServer(void);
/* sound client functions */
-void AllocSoundArray(int);
-boolean LoadSound(int, char *);
+boolean LoadSound(char *);
+boolean LoadMod(char *);
+int LoadMusic(void);
void PlayMusic(int);
void PlaySound(int);
void PlaySoundStereo(int, int);
void PlayMusic(int);
void PlaySound(int);
void PlaySoundStereo(int, int);