-void InitSoundList(struct SoundEffectInfo *, int);
-void InitReloadSounds(char *);
-void InitReloadMusic(char *);
+struct FileInfo *getCurrentSoundList();
+void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *,
+ char **, char **, char **);
+void InitReloadCustomSounds(char *);
+void InitReloadCustomMusic(char *);