-#define AUDIO_DEVICE DEVICENAME_AUDIO
-#endif
-#endif
-
-#if 0
-struct SoundHeader_SUN
-{
- unsigned long magic;
- unsigned long hdr_size;
- unsigned long data_size;
- unsigned long encoding;
- unsigned long sample_rate;
- unsigned long channels;
-};
-
-struct SoundHeader_8SVX
-{
- char magic_FORM[4];
- unsigned long chunk_size;
- char magic_8SVX[4];
-};
-#endif
-
-struct AudioFormatInfo
-{
- boolean stereo; /* availability of stereo sound */
- int format; /* size and endianess of sample data */
- int sample_rate; /* sample frequency */
- int fragment_size; /* audio device fragment size in bytes */
-};
-
-#if 0
-struct SoundsInfo
-{
- int num_sounds;
- char *sound_name;
-
-#if 0
- void (*func_reload_sounds)(void);
- void (*func_reload_music)(void);
-#endif
-}