/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
-void InitSoundList(struct SoundEffectInfo *, int);
+struct FileInfo *getCurrentSoundList();
+void InitSoundList(struct ConfigInfo *, char **, int);
void InitReloadSounds(char *);
void InitReloadMusic(char *);
void FreeAllSounds(void);
void InitReloadSounds(char *);
void InitReloadMusic(char *);
void FreeAllSounds(void);