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added support for pneumatic hammer settings in BD engine to level editor
[rocksndiamonds.git]
/
src
/
libgame
/
sound.h
diff --git
a/src/libgame/sound.h
b/src/libgame/sound.h
index 8305588db9344fc41865752903707b904c16d625..3e392a599d02fe1e949d866839f195b8d97bdd00 100644
(file)
--- a/
src/libgame/sound.h
+++ b/
src/libgame/sound.h
@@
-17,6
+17,7
@@
// values for platform specific sound initialization
#define AUDIO_SAMPLE_RATE_22050 22050
// values for platform specific sound initialization
#define AUDIO_SAMPLE_RATE_22050 22050
+#define AUDIO_SAMPLE_RATE_44100 44100
#define AUDIO_FRAGMENT_SIZE_512 512
#define AUDIO_FRAGMENT_SIZE_1024 1024
#define AUDIO_FRAGMENT_SIZE_512 512
#define AUDIO_FRAGMENT_SIZE_1024 1024