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rnd-20030417-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
sound.h
diff --git
a/src/libgame/sound.h
b/src/libgame/sound.h
index f304e81233f278ba1fa83c02d573a5abe0b85c29..3b5270b9ae13f043d27be5c096134659302e4d33 100644
(file)
--- a/
src/libgame/sound.h
+++ b/
src/libgame/sound.h
@@
-57,7
+57,7
@@
#if defined(PLATFORM_HPUX)
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768
#elif defined(PLATFORM_WIN32)
#if defined(PLATFORM_HPUX)
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768
#elif defined(PLATFORM_WIN32)
-#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_
2048
+#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_
1024
#else
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512
#endif
#else
#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512
#endif
@@
-116,9
+116,6
@@
#define SOUND_MAX_LEFT2RIGHT 255
#define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2)
#define SOUND_MAX_LEFT2RIGHT 255
#define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2)
-/* value for undefined sound effect filename */
-#define SND_FILE_UNDEFINED UNDEFINED_FILENAME
-
/* general sound functions */
void UnixOpenAudio(void);
/* general sound functions */
void UnixOpenAudio(void);
@@
-145,8
+142,10
@@
void StopSoundExt(int, int);
int getSoundListSize();
struct FileInfo *getSoundListEntry(int);
int getSoundListSize();
struct FileInfo *getSoundListEntry(int);
+int getSoundListPropertyMappingSize();
+struct PropertyMapping *getSoundListPropertyMapping();
void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *,
void InitSoundList(struct ConfigInfo *, int, struct ConfigInfo *,
- char **, char **, char **);
+ char **, char **, char **
, char **, char **
);
void InitReloadCustomSounds(char *);
void InitReloadCustomMusic(char *);
void FreeAllSounds(void);
void InitReloadCustomSounds(char *);
void InitReloadCustomMusic(char *);
void FreeAllSounds(void);