#define IS_STOPPING(x) ((x).state & SND_CTRL_STOP)
#define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS | \
SND_CTRL_RELOAD_MUSIC))
#define IS_STOPPING(x) ((x).state & SND_CTRL_STOP)
#define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS | \
SND_CTRL_RELOAD_MUSIC))