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rnd-20140114-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
sound.c
diff --git
a/src/libgame/sound.c
b/src/libgame/sound.c
index 83abf606718bc956f52f7002e7f86b998e9d0720..adfb8147f8cb3f19076a8cd87e32eb9c5997d9a9 100644
(file)
--- a/
src/libgame/sound.c
+++ b/
src/libgame/sound.c
@@
-2190,21
+2190,33
@@
void PlayMusic(int nr)
void PlaySound(int nr)
{
void PlaySound(int nr)
{
+ if (!setup.sound_simple)
+ return;
+
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_SOUND);
}
void PlaySoundStereo(int nr, int stereo_position)
{
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_SOUND);
}
void PlaySoundStereo(int nr, int stereo_position)
{
+ if (!setup.sound_simple)
+ return;
+
PlaySoundExt(nr, SOUND_MAX_VOLUME, stereo_position, SND_CTRL_PLAY_SOUND);
}
void PlaySoundLoop(int nr)
{
PlaySoundExt(nr, SOUND_MAX_VOLUME, stereo_position, SND_CTRL_PLAY_SOUND);
}
void PlaySoundLoop(int nr)
{
+ if (!setup.sound_loops)
+ return;
+
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_LOOP);
}
void PlaySoundMusic(int nr)
{
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_LOOP);
}
void PlaySoundMusic(int nr)
{
+ if (!setup.sound_music)
+ return;
+
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_MUSIC);
}
PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_MUSIC);
}