projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added always redrawing global border when redrawing playfield area
[rocksndiamonds.git]
/
src
/
libgame
/
setup.h
diff --git
a/src/libgame/setup.h
b/src/libgame/setup.h
index 5fad3752fb6e8a46e2eebfe7d906cfa4aa432dce..ff12637afcd4418e27a8c1ec6851a13b87e322f4 100644
(file)
--- a/
src/libgame/setup.h
+++ b/
src/libgame/setup.h
@@
-313,9
+313,12
@@
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
void LoadLevelArtworkInfo(void);
void LoadArtworkInfo(void);
void LoadLevelArtworkInfo(void);
+char *getArtworkIdentifierForUserLevelSet(int);
+TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
+boolean checkIfCustomArtworkExistsForCurrentLevelSet();
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);
-boolean CreateUserLevelSet(char *, char *, char *, int);
+boolean CreateUserLevelSet(char *, char *, char *, int
, boolean
);
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);