boolean checkIfCustomArtworkExistsForCurrentLevelSet();
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet();
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);