projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
version number set to 4.1.4.1
[rocksndiamonds.git]
/
src
/
libgame
/
setup.h
diff --git
a/src/libgame/setup.h
b/src/libgame/setup.h
index fdda5d5c603770fc62fcd7f884c972c110e11e9f..a60585993513299d880294c761173fd9bc3fc496 100644
(file)
--- a/
src/libgame/setup.h
+++ b/
src/libgame/setup.h
@@
-16,7
+16,7
@@
#include "hash.h"
#include "hash.h"
-/
* values for setup file handling */
+/
/ values for setup file handling
#define TYPE_BOOLEAN (1 << 0)
#define TYPE_SWITCH (1 << 1)
#define TYPE_SWITCH3 (1 << 2)
#define TYPE_BOOLEAN (1 << 0)
#define TYPE_SWITCH (1 << 1)
#define TYPE_SWITCH3 (1 << 2)
@@
-31,7
+31,7
@@
#define TYPE_ELEMENT (1 << 11)
#define TYPE_GRAPHIC (1 << 12)
#define TYPE_ELEMENT (1 << 11)
#define TYPE_GRAPHIC (1 << 12)
-/
* additional values for setup screen */
+/
/ additional values for setup screen
#define TYPE_ENTER_SCREEN (1 << 13)
#define TYPE_LEAVE_SCREEN (1 << 14)
#define TYPE_ENTER_MENU (1 << 15)
#define TYPE_ENTER_SCREEN (1 << 13)
#define TYPE_LEAVE_SCREEN (1 << 14)
#define TYPE_ENTER_MENU (1 << 15)
@@
-46,19
+46,19
@@
#define TYPE_GHOSTED (1 << 23)
#define TYPE_QUERY (1 << 24)
#define TYPE_GHOSTED (1 << 23)
#define TYPE_QUERY (1 << 24)
-/
* additional values for internal purposes */
+/
/ additional values for internal purposes
#define TYPE_BITFIELD (1 << 25)
#define TYPE_CONTENT (1 << 26)
#define TYPE_ELEMENT_LIST (1 << 27)
#define TYPE_CONTENT_LIST (1 << 28)
#define TYPE_BITFIELD (1 << 25)
#define TYPE_CONTENT (1 << 26)
#define TYPE_ELEMENT_LIST (1 << 27)
#define TYPE_CONTENT_LIST (1 << 28)
-/
* derived values for setup file handling */
+/
/ derived values for setup file handling
#define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
TYPE_SWITCH | \
TYPE_YES_NO | \
TYPE_ECS_AGA )
#define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
TYPE_SWITCH | \
TYPE_YES_NO | \
TYPE_ECS_AGA )
-/
* derived values for setup screen */
+/
/ derived values for setup screen
#define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
TYPE_SWITCH3 | \
TYPE_YES_NO_AUTO | \
#define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
TYPE_SWITCH3 | \
TYPE_YES_NO_AUTO | \
@@
-93,7
+93,7
@@
struct TokenInfo
char *text;
};
char *text;
};
-/
* some definitions for list and hash handling */
+/
/ some definitions for list and hash handling
typedef struct SetupFileList SetupFileList;
typedef struct hashtable SetupFileHash;
typedef struct SetupFileList SetupFileList;
typedef struct hashtable SetupFileHash;
@@
-112,7
+112,7
@@
typedef struct hashtable SetupFileHash;
} \
} \
-/
* sort priorities of level series (also used as level series classes) */
+/
/ sort priorities of level series (also used as level series classes)
#define LEVELCLASS_TUTORIAL_START 10
#define LEVELCLASS_TUTORIAL_END 99
#define LEVELCLASS_CLASSICS_START 100
#define LEVELCLASS_TUTORIAL_START 10
#define LEVELCLASS_TUTORIAL_END 99
#define LEVELCLASS_CLASSICS_START 100
@@
-189,7
+189,7
@@
typedef struct hashtable SetupFileHash;
IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
LEVELCLASS_UNDEFINED)
IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
LEVELCLASS_UNDEFINED)
-/
* sort priorities of artwork */
+/
/ sort priorities of artwork
#define ARTWORKCLASS_CLASSICS_START 100
#define ARTWORKCLASS_CLASSICS_END 199
#define ARTWORKCLASS_CONTRIB_START 200
#define ARTWORKCLASS_CLASSICS_START 100
#define ARTWORKCLASS_CLASSICS_END 199
#define ARTWORKCLASS_CONTRIB_START 200
@@
-226,6
+226,9
@@
typedef struct hashtable SetupFileHash;
ARTWORKCLASS_UNDEFINED)
ARTWORKCLASS_UNDEFINED)
+char *getUserGraphicsDir(void);
+char *getUserSoundsDir(void);
+char *getUserMusicDir(void);
char *setLevelArtworkDir(TreeInfo *);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *setLevelArtworkDir(TreeInfo *);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
@@
-277,6
+280,7
@@
char *getCommonDataDir(void);
char *getPersonalDataDir(void);
char *getUserGameDataDir(void);
char *getSetupDir(void);
char *getPersonalDataDir(void);
char *getUserGameDataDir(void);
char *getSetupDir(void);
+char *getLevelDirFromTreeInfo(TreeInfo *);
char *getUserLevelDir(char *);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
char *getUserLevelDir(char *);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
@@
-314,6
+318,9
@@
char *getSetupLine(struct TokenInfo *, char *, int);
unsigned int get_hash_from_key(void *);
unsigned int get_hash_from_key(void *);
+int GetZipFileTreeType(char *);
+char *ExtractZipFileIntoDirectory(char *, char *, int);
+
boolean AdjustGraphicsForEMC(void);
void LoadLevelInfo(void);
boolean AdjustGraphicsForEMC(void);
void LoadLevelInfo(void);
@@
-324,6
+331,7
@@
char *getArtworkIdentifierForUserLevelSet(int);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
+void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
@@
-340,4
+348,4
@@
void LevelStats_setSolved(int, int);
void LevelStats_incPlayed(int);
void LevelStats_incSolved(int);
void LevelStats_incPlayed(int);
void LevelStats_incSolved(int);
-#endif /
* MISC_H */
+#endif /
/ MISC_H