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moved code to remove tree info node to separate function
[rocksndiamonds.git]
/
src
/
libgame
/
setup.h
diff --git
a/src/libgame/setup.h
b/src/libgame/setup.h
index 3af76ed5fa13b92479da451b6657cc3e0c98738c..7877ccb23246ce42c5fff8d6ba508239359c0144 100644
(file)
--- a/
src/libgame/setup.h
+++ b/
src/libgame/setup.h
@@
-4,7
+4,7
@@
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// http
s
://www.artsoft.org/
// ----------------------------------------------------------------------------
// setup.h
// ============================================================================
// ----------------------------------------------------------------------------
// setup.h
// ============================================================================
@@
-262,12
+262,13
@@
void InitLevelSetupDirectory(char *);
TreeInfo *newTreeInfo(void);
TreeInfo *newTreeInfo_setDefaults(int);
void pushTreeInfo(TreeInfo **, TreeInfo *);
TreeInfo *newTreeInfo(void);
TreeInfo *newTreeInfo_setDefaults(int);
void pushTreeInfo(TreeInfo **, TreeInfo *);
+void removeTreeInfo(TreeInfo **);
int numTreeInfo(TreeInfo *);
boolean validLevelSeries(TreeInfo *);
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
int numTreeInfo(TreeInfo *);
boolean validLevelSeries(TreeInfo *);
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
-int
pos
TreeInfo(TreeInfo *);
+int
getPosFrom
TreeInfo(TreeInfo *);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void dumpTreeInfo(TreeInfo *, int);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void dumpTreeInfo(TreeInfo *, int);
@@
-280,6
+281,7
@@
void freeTreeInfo(TreeInfo *);
char *getHomeDir(void);
char *getCommonDataDir(void);
char *getPersonalDataDir(void);
char *getHomeDir(void);
char *getCommonDataDir(void);
char *getPersonalDataDir(void);
+char *getMainUserGameDataDir(void);
char *getUserGameDataDir(void);
char *getSetupDir(void);
char *getLevelDirFromTreeInfo(TreeInfo *);
char *getUserGameDataDir(void);
char *getSetupDir(void);
char *getLevelDirFromTreeInfo(TreeInfo *);
@@
-289,6
+291,7
@@
char *getCurrentLevelDir(void);
char *getNewUserLevelSubdir(void);
void createDirectory(char *, char *, int);
char *getNewUserLevelSubdir(void);
void createDirectory(char *, char *, int);
+void InitMainUserDataDirectory(void);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);
@@
-324,6
+327,10
@@
int GetZipFileTreeType(char *);
char *ExtractZipFileIntoDirectory(char *, char *, int);
boolean AdjustGraphicsForEMC(void);
char *ExtractZipFileIntoDirectory(char *, char *, int);
boolean AdjustGraphicsForEMC(void);
+boolean AdjustSoundsForEMC(void);
+
+void SetCurrentArtwork(int);
+void ChangeCurrentArtworkIfNeeded(int);
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
void LoadLevelInfo(void);
void LoadArtworkInfo(void);
@@
-337,6
+344,8
@@
void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
+void UpdateLastPlayedLevels_TreeInfo(void);
+
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries_Deactivate(void);
void LoadLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries(void);
void SaveLevelSetup_LastSeries_Deactivate(void);
@@
-350,4
+359,7
@@
void LevelStats_setSolved(int, int);
void LevelStats_incPlayed(int);
void LevelStats_incSolved(int);
void LevelStats_incPlayed(int);
void LevelStats_incSolved(int);
+void LoadUserSetup(void);
+void SaveUserSetup(void);
+
#endif // MISC_H
#endif // MISC_H